THE SHARED REFERENCE Adventurer

Monster

Lulu

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Official reference · BGDIA · 2014

Creature type
Celestial
Size
Small
Armor class
18 (natural armor)
Hit points
36 (8d6 + 8)
Speed
Walk 20 ft., Fly 120 ft.
Challenge rating
5
Alignment
Lawful Good
Strength
10
Dexterity
11
Constitution
12
Intelligence
16
Wisdom
19
Charisma
16
Passive Perception
14
Saving Throws
dex: +3; con: +4; cha: +6
Languages
Celestial, telepathy 120 ft.
Resistances
resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
poison
Condition Immunities
poisoned

Traits

Aura of Invulnerability

An invisible aura forms a 10-foot-radius sphere around Lulu for as long as it lives. Any spell of 5th level or lower cast from outside the barrier can't affect creatures or objects within it, even if the spell is cast using a higher level spell slot. Such a spell can target creatures and objects within the barrier, but the spell has no effect on them. Similarly, the area within the barrier is excluded from the areas affected by such spells. Lulu can use an action to suppress this trait until its concentration ends (as if concentrating on a spell).

Magic Weapons

Lulu's weapon attacks are magical.

Actions

Tusks

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.

Trumpet (3/Day)

Lulu blows air through its trunk, creating a trumpet sound that can be heard out to a range of 600 feet. The trumpet also creates a 30-foot cone of energy that has one of the following effects, chosen by Lulu:

Trumpet of Blasting

Each creature in the cone must make a DC 14 Constitution saving throw. On a failed save, a creature takes 17 (5d6) thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn't deafened. Nonmagical objects in the cone that aren't being held or worn take 35 (10d6) thunder damage.

Trumpet of Sparkles

Creatures in the cone must make a DC 14 Constitution saving throw, taking 22 (4d8 + 4) radiant damage on a failed save, or half as much damage on a successful one. Evil creatures have disadvantage on the saving throw. Good creatures in the cone take no damage.

Innate Spellcasting

Lulu's innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components:

At will: light

2/day each: bless, cure wounds, protection from evil and good

1/day each: banishment, heal, raise dead, shapechange (into a golden-furred mammoth with feathered wings and a flying speed of 120 ft.), teleport (with no chance of error)

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