THE SHARED REFERENCE Adventurer

Monster

Lynx Creatlach

Outside your table’s allowed sources

Official reference · IMR · 2014

Creature type
Undead
Size
Medium
Armor class
13 (leather armor)
Hit points
136 (16d8 + 64)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Lawful Evil
Strength
18
Dexterity
14
Constitution
18
Intelligence
13
Wisdom
16
Charisma
18
Passive Perception
13
Saving Throws
str: +7; con: +7; wis: +6; cha: +7
Senses
darkvision 60 ft.
Languages
Common, Infernal
Resistances
necrotic, psychic
Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, paralyzed, poisoned, stunned

Traits

Special Equipment

Lynx's crystal eye is a magically shrunken crystal ball of true seeing. One of her teeth is a refashioned ring of mind shielding, while another has been magicked to place her under a permanent Nystul's magic aura spell, concealing the magic of these items and hiding her true nature from magic or features that can detect undead.

Aversion of Fire

If Lynx takes fire damage, she has disadvantage on attack rolls and ability checks until the end of her next turn.

Immutable Form

Lynx is immune to any spell or effect that would alter her form.

Lightning Absorption

Whenever Lynx is subjected to lightning damage, she takes no damage and instead regains a number of hit points equal to the lightning damage dealt.

Magic Resistance

Lynx has advantage on saving throws against spells and other magical effects.

Regeneration

Lynx regains 10 hit points at the start of her turn. If she takes fire or radiant damage, this trait doesn't function at the start of her next turn. Lynx's body is destroyed only if she starts her turn with 0 hit points and doesn't regenerate.

Turn Immunity

Lynx is immune to effects that turn undead.

Actions

Multiattack

Lynx makes two shortsword attacks.

Shortsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

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