THE SHARED REFERENCE Adventurer

Monster

Môrgæn

Outside your table’s allowed sources

Official reference · AI · 2014

Creature type
Humanoid
Size
Medium
Armor class
16 (studded leather)
Hit points
66 (12d8 + 12)
Speed
Walk 30 ft.
Challenge rating
4
Alignment
Chaotic Neutral
Strength
12
Dexterity
18
Constitution
12
Intelligence
12
Wisdom
14
Charisma
10
Passive Perception
14
Saving Throws
str: +3; dex: +6
Skills
athletics: +3; insight: +4; nature: +3; perception: +4; stealth: +6; survival: +4
Senses
darkvision 60 ft.
Languages
Common, Draconic, Dwarvish, Giant, Goblin

Traits

Fey Ancestry

Môrgæn has advantage on saving throws against being charmed, and magic can't put her to sleep.

Actions

Multiattack

Môrgæn makes three attacks with her scimitars or her longbow.

Scimitars

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Longbow

Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Innate Spellcasting

Môrgæn's spellcasting ability is Intelligence. She can innately cast the following spells, requiring no material components:

At will: mage hand

Spellcasting

Môrgæn is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). She has the following ranger spells prepared:

Spell slots: 1: slots: 4; spells: alarm, animal friendship, hunter's mark; 2: slots: 3; spells: pass without trace, spike growth; 3: slots: 2; spells: conjure animals

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