Monster
Magewright
Outside your table’s allowed sources
Official reference · ERLW · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 11
- Hit points
- 9 (2d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 0
- Alignment
- Any alignment
- Strength
- 11
- Dexterity
- 13
- Constitution
- 10
- Intelligence
- 14
- Wisdom
- 14
- Charisma
- 12
- Passive Perception
- 12
- Skills
- arcana: +4
- Languages
- Common plus any two languages
Actions
Dagger
Melee Weapon Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
The magewright's spellcasting ability is Intelligence (spell save DC 12). To cast one of its rituals, the magewright must provide additional material components whose value in gold pieces is 20 times the spell's level. These components are consumed when the ritual is finished. The magewright knows the following spells:
At will: mage hand, prestidigitation