THE SHARED REFERENCE Adventurer

Monster

Magma Mephit

Official reference · MM · 2014

Creature type
Elemental
Size
Small
Armor class
11
Hit points
22 (5d6 + 5)
Speed
Walk 30 ft., Fly 30 ft.
Challenge rating
1/2
Alignment
Neutral Evil
Strength
8
Dexterity
12
Constitution
12
Intelligence
7
Wisdom
10
Charisma
10
Passive Perception
10
Skills
stealth: +3
Senses
darkvision 60 ft.
Languages
Ignan, Terran
Immunities
fire, poison
Condition Immunities
poisoned
Vulnerabilities
cold

Traits

Death Burst

When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

False Appearance

While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma.

Actions

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.

Fire Breath (Recharge 6)

The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

Innate Spellcasting (1/Day)

The mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.

At will: heat metal

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