THE SHARED REFERENCE Adventurer

Monster

Male Steeder

Outside your table’s allowed sources

Official reference · MTF · 2014

Creature type
Monstrosity
Size
Medium
Armor class
12 (natural armor)
Hit points
13 (2d8 + 4)
Speed
Walk 30 ft., Climb 30 ft.
Challenge rating
1/4
Alignment
Unaligned
Strength
15
Dexterity
12
Constitution
14
Intelligence
2
Wisdom
10
Charisma
3
Passive Perception
14
Skills
stealth: +5; perception: +4
Senses
darkvision 120 ft.

Traits

Spider Climb

The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Extraordinary Leap

The distance of the steeder's long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to jump 3 feet.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage.

Sticky Leg

Melee Weapon Attack: +4 to hit, reach 5 ft., one Small or Tiny creature. Hit: The target is stuck to the steeder's leg and is grappled until it escapes (escape DC 12). The steeder can have only one creature grappled at a time.

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