Monster
Manshoon
Outside your table’s allowed sources
Official reference · FRAiF · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15
- Hit points
- 214 (33d8 + 66)
- Speed
- Walk 30 ft.
- Challenge rating
- 13
- Alignment
- Lawful Evil
- Strength
- 10
- Dexterity
- 14
- Constitution
- 14
- Intelligence
- 23
- Wisdom
- 15
- Charisma
- 16
- Passive Perception
- 12
- Initiative
- +7
- Saving Throws
- int: +11; wis: +7
- Skills
- arcana: +11; history: +11; insight: +7
- Senses
- Darkvision 60 ft.
- Languages
- Common, Draconic, Infernal, Undercommon
- Immunities
- psychic
- Condition Immunities
- charmed
Traits
Manshoon has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Manshoon makes three Arcane Burst attacks. He can replace two attacks with a use of Spellcasting.
Arcane Burst
Melee Ranged Attack: +11, reach 5 ft., or range 120 ft. Hit: 32 (4d12 + 6) Force damage.
Manshoon casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 19):
At will: Detect Magic, Detect Thoughts, Light, Lightning Bolt (level 4 version), Mage Armor (included in AC), Mage Hand, Prestidigitation
2/day each: Scrying, Sending, Wall of Force
1/day each: Befuddlement, Clone, Finger of Death, Mind Blank (cast before combat), Simulacrum
Manshoon casts Misty Step, using the same spellcasting ability as Spellcasting.
At will: Misty Step
Protective Magic
Manshoon casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.
At will: Counterspell, Shield