Monster
Manticore
Official reference · MM · 2014
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 14 (natural armor)
- Hit points
- 68 (8d10 + 24)
- Speed
- Walk 30 ft., Fly 50 ft.
- Challenge rating
- 3
- Alignment
- Lawful Evil
- Strength
- 17
- Dexterity
- 16
- Constitution
- 17
- Intelligence
- 7
- Wisdom
- 12
- Charisma
- 8
- Passive Perception
- 11
- Senses
- darkvision 60 ft.
- Languages
- Common
Traits
Tail Spike Regrowth
The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack
The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike
Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.