THE SHARED REFERENCE Adventurer

Monster

Maude

Outside your table’s allowed sources

Official reference · NRH-AT · 2014

Creature type
Humanoid
Size
Medium
Armor class
17 (chain shirt, shield)
Hit points
65 (10d8 + 20)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Chaotic Evil
Strength
17
Dexterity
14
Constitution
14
Intelligence
11
Wisdom
12
Charisma
11
Passive Perception
11
Skills
intimidation: +2; stealth: +6; survival: +3
Senses
darkvision 60 ft.
Languages
Common, Goblin

Traits

Brute

A melee weapon deals one extra die of its damage when Maude hits with it (included in the attack).

Surprise Attack

If Maude surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Heart of Hruggek

Maude has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.

Actions

Multiattack

Maude makes two melee attacks.

Morningstar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 3) piercing damage.

Javelin

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 3) piercing damage in melee or 5 (1d6 + 3) piercing damage at range.

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