Monster
Megapede
Outside your table’s allowed sources
Official reference · BAM · 2014
- Creature type
- Monstrosity
- Size
- Gargantuan
- Armor class
- 15 (natural armor)
- Hit points
- 175 (13d20 + 39)
- Speed
- Walk 40 ft., Climb 40 ft.
- Challenge rating
- 11
- Alignment
- Unaligned
- Strength
- 22
- Dexterity
- 10
- Constitution
- 17
- Intelligence
- 1
- Wisdom
- 10
- Charisma
- 3
- Passive Perception
- 18
- Saving Throws
- con: +7; wis: +4
- Skills
- perception: +8; stealth: +4
- Senses
- darkvision 120 ft.
Actions
Multiattack
The megapede makes one Bite attack and uses either Life Drain or Psychic Bomb.
Bite
Melee Weapon Attack: +10 to hit, reach 20 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 22 (5d8) poison damage.
Life Drain
The megapede magically drains life energy from other creatures nearby. Each creature within 15 feet of the megapede must make a DC 15 Constitution saving throw, taking 16 (3d10) necrotic damage on a failed save, or half as much damage on a successful one.
Psychic Bomb
The megapede targets one creature it can see within 60 feet of itself. The target must make a DC 15 Wisdom saving throw. On a failed save, the target takes 22 (5d8) psychic damage and is incapacitated until the end of its next turn. On a successful save, the target takes half as much damage and isn't incapacitated.