THE SHARED REFERENCE Adventurer

Monster

Meletian Hoplite

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Official reference · MOT · 2014

Creature type
Humanoid
Size
Medium
Armor class
18 (breastplate, shield)
Hit points
49 (9d8 + 9)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Any alignment
Strength
16
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
13
Charisma
11
Passive Perception
13
Saving Throws
dex: +4; int: +5
Skills
arcana: +5; history: +5; perception: +3
Languages
Common

Actions

Multiattack

The hoplite makes three weapon attacks. It can replace one weapon attack with ray of frost.

Spear

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Shield Bash

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Ray of Frost (Cantrip)

Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage, and the target's speed is reduced by 10 feet until the start of the hoplite's next turn.

Spellcasting

The hoplite is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:

Spell slots: 0: spells: mage hand, minor illusion, ray of frost (see "Actions" below); 1: slots: 4; spells: color spray, expeditious retreat, sleep; 2: slots: 2; spells: blur, cloud of daggers, invisibility

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