THE SHARED REFERENCE Adventurer

Monster

Mercenary Envoy

Outside your table’s allowed sources

Official reference · AitFR-FCD · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (chain shirt)
Hit points
26 (4d8 + 8)
Speed
Walk 30 ft.
Challenge rating
1
Strength
15
Dexterity
15
Constitution
15
Intelligence
10
Wisdom
12
Charisma
9
Passive Perception
13
Saving Throws
str: +4; con: +4
Skills
athletics: +4; perception: +3
Languages
Common

Traits

Inspired Courage

The mercenary has advantage on savings throws against being charmed, frightened, grappled, or restrained while within 5 feet of at least one ally.

Martial Advantage

Once per turn, the mercenary can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the mercenary that isn't incapacitated.

Actions

Multiattack

The mercenary makes two longsword attacks.

Longsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Heavy Crossbow

Ranged Weapon Attack: +4 to hit, range

100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

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