THE SHARED REFERENCE Adventurer

Monster

Mercykiller Bloodhound

Outside your table’s allowed sources

Official reference · MPP · 2014

Creature type
Humanoid
Size
Small/Medium
Armor class
18 (plate armor)
Hit points
104 (16d8 + 48)
Speed
Walk 40 ft.
Challenge rating
7
Alignment
Any alignment
Strength
17
Dexterity
12
Constitution
16
Intelligence
12
Wisdom
15
Charisma
8
Passive Perception
18
Skills
perception: +8; survival: +8
Languages
Common plus one more language

Traits

Portal Sense

The bloodhound can sense the presence of portals within 30 feet of itself, including inactive portals, and instinctively knows the destination of each portal.

Actions

Multiattack

The bloodhound makes three Clawed Gauntlet attacks.

Clawed Gauntlet

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 10 (3d6) necrotic damage.

Bonus actions

Marked for Pursuit (3/Day)

The bloodhound attempts to place a magical mark on a creature it can see within 30 feet of itself. The target must succeed on a DC 13 Charisma saving throw or become cursed for 24 hours. A creature missing any of its hit points has disadvantage on this saving throw. While cursed in this way, the bloodhound can sense the direction and distance to the target as long as the two are on the same plane of existence. If the target isn't on the same plane, the bloodhound knows what plane the target is on.

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