THE SHARED REFERENCE Adventurer

Monster

Merfolk Salvager

Outside your table’s allowed sources

Official reference · GoS · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
22 (4d8 + 4)
Speed
Walk 10 ft., Swim 40 ft.
Challenge rating
1
Alignment
Neutral
Strength
12
Dexterity
14
Constitution
12
Intelligence
11
Wisdom
10
Charisma
13
Passive Perception
12
Saving Throws
dex: +4
Skills
athletics: +3; perception: +2
Languages
Aquan, Common

Traits

Amphibious

The salvager can breathe air and water.

Actions

Multiattack

The salvager makes two attacks with its coral rapier.

Coral Rapier

Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Inject Toxin (2/Day)

Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the creature must succeed on a DC 12 Constitution saving throw or be paralyzed until the end of its next turn.

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