THE SHARED REFERENCE Adventurer

Monster

Merrow

Official reference · XMM · 2024

Creature type
Monstrosity
Size
Large
Armor class
13
Hit points
45 (6d10 + 12)
Speed
Walk 10 ft., Swim 40 ft.
Challenge rating
2
Alignment
Chaotic Evil
Strength
18
Dexterity
15
Constitution
15
Intelligence
8
Wisdom
10
Charisma
9
Passive Perception
10
Senses
Darkvision 60 ft.
Languages
Abyssal, Primordial (Aquan)

Traits

Amphibious

The merrow can breathe air and water.

Actions

Multiattack

The merrow makes two attacks, using Bite, Claw, or Harpoon in any combination.

Bite

Melee Attack: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage, and the target has the Poisoned condition until the end of the merrow's next turn.

Claw

Melee Attack: +6, reach 5 ft. Hit: 9 (2d4 + 4) Slashing damage.

Harpoon

Melee Ranged Attack: +6, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, the merrow pulls the target up to 15 feet straight toward itself.

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