THE SHARED REFERENCE Adventurer

Monster

Mi-Go

Outside your table’s allowed sources

Official reference · RHW · 2014

Creature type
Aberration
Size
Medium
Armor class
16
Hit points
120 (16d8 + 48)
Speed
Walk 30 ft., Fly 30 ft.
Challenge rating
9
Alignment
Neutral Evil
Strength
20
Dexterity
15
Constitution
16
Intelligence
21
Wisdom
15
Charisma
12
Passive Perception
16
Initiative
+6
Saving Throws
dex: +6; int: +9; wis: +6
Skills
arcana: +9; perception: +6; stealth: +6
Senses
Truesight 120 ft.
Languages
all; telepathy 120 ft.
Resistances
acid, lightning
Condition Immunities
charmed, frightened

Traits

Magic Resistance

The mi-go has Advantage on saving throws against spells and other magical effects.

Silver Canister

The mi-go has a silver canister. While holding or carrying the canister, the mi-go can use its Extract Brain action.

The canister has AC 15, HP 40, and Resistance to all damage. The canister breaks if reduced to 0 Hit Points. If the canister is broken, any brains inside it are destroyed. The mi-go can create a new canister after 7 days.

Actions

Multiattack

The mi-go makes two Pincer attacks. It can replace one attack with a use of Dazing Ray if available.

Pincer

Melee Attack: +9, reach 5 ft. Hit: 23 (4d8 + 5) Slashing damage plus 16 (3d10) Acid damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15) from one of two pincers.

Dazing Ray (Recharge 4–6)

Dexterity Saving Throw: DC 17, one creature the mi-go can see within 60 feet. Failure: 22 (4d10) Lightning damage plus 10 (3d6) Force damage, and the target has the Stunned condition until the end of the mi-go's next turn.

Extract Brain (Requires Silver Canister)

Constitution Saving Throw: DC 17, one creature that is Grappled by the mi-go or that has the Stunned condition. Failure: 77 (14d10) Piercing damage. Success: Half damage. Success or Failure: If this damage reduces the target to 0 Hit Points, the mi-go kills it, removes its brain, and places the brain in its silver canister.

Spellcasting

The mi-go casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):

1/day each: Modify Memory, Plane Shift (self only)

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