THE SHARED REFERENCE Adventurer

Monster

Mimic

Official reference · XMM · 2024

Creature type
Monstrosity
Size
Medium
Armor class
12
Hit points
58 (9d8 + 18)
Speed
Walk 20 ft.
Challenge rating
2
Alignment
Neutral
Strength
17
Dexterity
12
Constitution
15
Intelligence
5
Wisdom
13
Charisma
8
Passive Perception
11
Initiative
+3
Skills
stealth: +5
Senses
Darkvision 60 ft.
Immunities
acid
Condition Immunities
prone

Traits

Adhesive (Object Form Only)

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite

Melee Attack: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.

Pseudopod

Melee Attack: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Bonus actions

Shape-Shift

The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.

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