Monster
Minotaur Archaeologist
Outside your table’s allowed sources
Official reference · BMT · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 11 (natural armor)
- Hit points
- 18 (4d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Any alignment
- Strength
- 12
- Dexterity
- 10
- Constitution
- 11
- Intelligence
- 13
- Wisdom
- 12
- Charisma
- 10
- Passive Perception
- 15
- Skills
- arcana: +3; history: +5; perception: +5; religion: +3
- Languages
- Common
Traits
Labyrinthine Recall
The minotaur can perfectly recall any path it has traveled.
Actions
Gore
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the minotaur moved at least 10 feet straight toward the target immediately before it hit, the target takes an extra 3 (1d6) piercing damage, and if the target is a Large or smaller creature, it must succeed on a DC 11 Strength saving throw or be pushed up to 10 feet from the minotaur and have the prone condition.