Monster
Minotaur of Baphomet
Official reference · XMM · 2024
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 14
- Hit points
- 85 (10d10 + 30)
- Speed
- Walk 40 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Evil
- Strength
- 18
- Dexterity
- 11
- Constitution
- 16
- Intelligence
- 6
- Wisdom
- 16
- Charisma
- 9
- Passive Perception
- 17
- Skills
- perception: +7; survival: +7
- Senses
- Darkvision 60 ft.
- Languages
- Abyssal
Actions
Abyssal Glaive
Melee Attack: +6, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.
Gore (Recharge 5–6)
Melee Attack: +6, reach 5 ft. Hit: 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.