Monster
Minotaur Skeleton
Official reference · MM · 2014
- Creature type
- Undead
- Size
- Large
- Armor class
- 12 (natural armor)
- Hit points
- 67 (9d10 + 18)
- Speed
- Walk 40 ft.
- Challenge rating
- 2
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 11
- Constitution
- 15
- Intelligence
- 6
- Wisdom
- 8
- Charisma
- 5
- Passive Perception
- 9
- Senses
- darkvision 60 ft.
- Languages
- understands Abyssal but can't speak
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
- Vulnerabilities
- bludgeoning
Traits
Charge
If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Actions
Greataxe
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
Gore
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.