Monster
Minotaur Skeleton
Official reference · XMM · 2024
- Creature type
- Undead
- Size
- Large
- Armor class
- 12
- Hit points
- 45 (6d10 + 12)
- Speed
- Walk 40 ft.
- Challenge rating
- 2
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 11
- Constitution
- 15
- Intelligence
- 6
- Wisdom
- 8
- Charisma
- 5
- Passive Perception
- 9
- Senses
- Darkvision 60 ft.
- Languages
- understands Abyssal but can't speak
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
- Vulnerabilities
- bludgeoning
Actions
Gore
Melee Attack: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.
Slam
Melee Attack: +6, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage.