THE SHARED REFERENCE Adventurer

Monster

Mist Wanderer

Outside your table’s allowed sources

Official reference · RHW · 2014

Creature type
Humanoid
Size
Small/Medium
Armor class
13
Hit points
52 (8d8 + 16)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Neutral
Strength
10
Dexterity
14
Constitution
14
Intelligence
12
Wisdom
16
Charisma
13
Passive Perception
13
Skills
arcana: +3; insight: +5; medicine: +5
Languages
Common plus one other language

Traits

Death Curse

Charisma Saving Throw: DC 13, each creature in a 5-foot Emanation originating from the wanderer when it dies. Failure: The target is cursed. While cursed, the target has the Blinded and Deafened conditions.

Mist Walker

The wanderer can travel safely through the Mists to reach a specific domain it knows by name. The wanderer still can't bypass domain borders closed by a Darklord's will.

Actions

Multiattack

The wanderer makes two Radiant Burst attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike if available.

Radiant Burst

Melee Ranged Attack: +5, reach 5 ft. or range 60 ft. Hit: 14 (2d10 + 3) Radiant damage.

Spellcasting

The wanderer casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

At will: Light, Mage Hand

1/day each: Augury, Detect Magic, Mind Spike

Evil Eye (1/Day)

The wanderer casts Hold Person, using the same spellcasting ability as Spellcasting.

1/day: Hold Person

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