Monster
Morwena Veilmist
Outside your table’s allowed sources
Official reference · AitFR-THP · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12
- Hit points
- 55 (10d8 + 10)
- Speed
- Walk 30 ft.
- Challenge rating
- 5
- Alignment
- Neutral Evil
- Strength
- 9
- Dexterity
- 14
- Constitution
- 13
- Intelligence
- 17
- Wisdom
- 12
- Charisma
- 14
- Passive Perception
- 10
- Saving Throws
- int: +6; wis: +4
- Skills
- arcana: +6; history: +6
- Languages
- any four languages
Actions
Quarterstaff
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6-1) bludgeoning damage, or 3 (1d8-1) bludgeoning damage if used with two hands.
Reactions
Instinctive Charm (Recharges after Morwena Casts an Enchantment Spell of 1st Level or Higher)
Morwena tries to magically divert an attack made against her, provided that the attacker is within 30 feet of her and visible to her. She must decide to do so before the attack hits or misses.
The attacker must make a DC 15 Wisdom saving throw. On a failed save, the attacker targets the creature closest to it, other than Morwena or itself. If multiple creatures are closest, the attacker chooses which one to target.
Morwena is a 10th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 15, +6 to hit with spell attacks). She has the following wizard spells prepared:
Spell slots: 0: spells: friends, mage hand, mending, message; 1: slots: 4; spells: charm person, mage armor, magic missile; 2: slots: 3; spells: hold person, invisibility, suggestion; 3: slots: 3; spells: fireball, haste, tongues; 4: slots: 3; spells: arcane eye, phantasmal killer; 5: slots: 2; spells: hold monster
*Enchantment spell of 1st level or higher