THE SHARED REFERENCE Adventurer

Monster

Mud Mephit

Official reference · MM · 2014

Creature type
Elemental
Size
Small
Armor class
11
Hit points
27 (6d6 + 6)
Speed
Walk 20 ft., Fly 20 ft., Swim 20 ft.
Challenge rating
1/4
Alignment
Neutral Evil
Strength
8
Dexterity
12
Constitution
12
Intelligence
9
Wisdom
11
Charisma
7
Passive Perception
10
Skills
stealth: +3
Senses
darkvision 60 ft.
Languages
Aquan, Terran
Immunities
poison
Condition Immunities
poisoned

Traits

Death Burst

When the mephit dies, it explodes in a burst of sticky mud. Each Medium or smaller creature within 5 feet of it must succeed on a DC 11 Dexterity saving throw or be restrained until the end of the creature's next turn.

False Appearance

While the mephit remains motionless, it is indistinguishable from an ordinary mound of mud.

Actions

Fists

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning damage.

Mud Breath (Recharge 6)

The mephit belches viscid mud onto one creature within 5 feet of it. If the target is Medium or smaller, it must succeed on a DC 11 Dexterity saving throw or be restrained for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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