Monster
Mud Mephit
Official reference · MM · 2014
- Creature type
- Elemental
- Size
- Small
- Armor class
- 11
- Hit points
- 27 (6d6 + 6)
- Speed
- Walk 20 ft., Fly 20 ft., Swim 20 ft.
- Challenge rating
- 1/4
- Alignment
- Neutral Evil
- Strength
- 8
- Dexterity
- 12
- Constitution
- 12
- Intelligence
- 9
- Wisdom
- 11
- Charisma
- 7
- Passive Perception
- 10
- Skills
- stealth: +3
- Senses
- darkvision 60 ft.
- Languages
- Aquan, Terran
- Immunities
- poison
- Condition Immunities
- poisoned
Traits
Death Burst
When the mephit dies, it explodes in a burst of sticky mud. Each Medium or smaller creature within 5 feet of it must succeed on a DC 11 Dexterity saving throw or be restrained until the end of the creature's next turn.
False Appearance
While the mephit remains motionless, it is indistinguishable from an ordinary mound of mud.
Actions
Fists
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning damage.
Mud Breath (Recharge 6)
The mephit belches viscid mud onto one creature within 5 feet of it. If the target is Medium or smaller, it must succeed on a DC 11 Dexterity saving throw or be restrained for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.