THE SHARED REFERENCE Adventurer

Monster

Muiral

Outside your table’s allowed sources

Official reference · WDMM · 2014

Creature type
Monstrosity
Size
Large
Armor class
16 (natural armor)
Hit points
195 (23d10 + 69)
Speed
Walk 50 ft.
Challenge rating
13
Alignment
Chaotic Evil
Strength
19
Dexterity
11
Constitution
16
Intelligence
18
Wisdom
13
Charisma
18
Passive Perception
16
Saving Throws
con: +8; int: +9
Skills
arcana: +9; athletics: +9; perception: +6; stealth: +5
Senses
darkvision 120 ft.
Languages
Common, Dwarvish, Elvish, Goblin, Undercommon

Traits

Legendary Resistance (3/Day)

If Muiral fails a saving throw, he can choose to succeed instead.

Actions

Multiattack

Muiral makes three attacks: two with his longsword and one with his sting.

Longsword

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands.

Sting

Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 9 (1d10 + 4) piercing damage. The target must make a DC 16 Constitution saving throw, taking 27 (6d8) poison damage on a failed save, or half as much damage on a successful one.

Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.

Legendary actions

Cast Cantrip

Muiral casts a cantrip.

Lunging Attack (Costs 2 Actions)

Muiral makes one longsword attack that has a reach of 10 feet.

Retreating Strike (Costs 3 Actions)

Muiral moves up to his speed without provoking opportunity attacks. Before the move, he can make one longsword attack.

Spellcasting

Muiral is a 13th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). He has the following wizard spells prepared:

Spell slots: 0: spells: dancing lights, mage hand, prestidigitation, ray of frost, shocking grasp; 1: slots: 4; spells: expeditious retreat, fog cloud, magic missile, shield; 2: slots: 3; spells: darkness, knock, see invisibility, spider climb; 3: slots: 3; spells: animate dead, counterspell, lightning bolt; 4: slots: 3; spells: greater invisibility, polymorph; 5: slots: 2; spells: animate objects, wall of force; 6: slots: 1; spells: create undead, flesh to stone; 7: slots: 1; spells: finger of death

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