Monster
Musteval Guardinal
Outside your table’s allowed sources
Official reference · MPP · 2014
- Creature type
- Celestial
- Size
- Small
- Armor class
- 13
- Hit points
- 38 (11d6)
- Speed
- Walk 35 ft.
- Challenge rating
- 2
- Alignment
- Neutral Good
- Strength
- 12
- Dexterity
- 16
- Constitution
- 11
- Intelligence
- 14
- Wisdom
- 15
- Charisma
- 14
- Passive Perception
- 16
- Saving Throws
- dex: +5; cha: +4
- Skills
- perception: +6; stealth: +7
- Languages
- Celestial, Common
- Resistances
- radiant
- Condition Immunities
- frightened
Actions
Multiattack
The musteval makes two Bone Blade attacks.
Bone Blade
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 3 (1d6) radiant damage.
Reactions
Skirmish Movement
When a creature ends its turn within 5 feet of the musteval, the musteval can move up to half its speed. This movement doesn't provoke opportunity attacks.
The musteval casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability:
At will: dancing lights
1/day each: disguise self, invisibility