THE SHARED REFERENCE Adventurer

Monster

Naergoth Bladelord

Outside your table’s allowed sources

Official reference · RoT · 2014

Creature type
Undead
Size
Medium
Armor class
18 (plate armor)
Hit points
135 (18d8 + 54)
Speed
Walk 30 ft.
Challenge rating
11
Alignment
Neutral Evil
Strength
20
Dexterity
12
Constitution
16
Intelligence
12
Wisdom
14
Charisma
16
Passive Perception
16
Saving Throws
dex: +5; wis: +6
Skills
perception: +6; stealth: +5
Senses
darkvision 60 ft.
Languages
Common, Draconic
Resistances
necrotic, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks that aren't silvered; cond: True
Immunities
poison
Condition Immunities
exhaustion, poisoned

Traits

Sunlight Sensitivity

While in sunlight, Naergoth has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

Naergoth makes three attacks, either with his longsword or longbow. He can use Life Drain in place of one longsword attack.

Life Drain

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 20 (5d6 + 3) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Longsword

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) if used with two hands, plus 10 (3d6) necrotic damage.

Longbow

Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage plus 10 (3d6) necrotic damage.

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