Monster
Naiad
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Official reference · MOT · 2014
- Creature type
- Fey
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 31 (7d8)
- Speed
- Walk 30 ft., Swim 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Neutral
- Strength
- 10
- Dexterity
- 16
- Constitution
- 11
- Intelligence
- 15
- Wisdom
- 10
- Charisma
- 18
- Passive Perception
- 10
- Skills
- persuasion: +6; sleight of hand: +5
- Languages
- Common, Sylvan
- Resistances
- psychic
- Immunities
- poison
- Condition Immunities
- charmed, frightened, poisoned
Traits
Amphibious
The naiad can breathe air and water.
Invisible in Water
The naiad is invisible while fully immersed in water.
The naiad has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The naiad makes two psychic touch attacks.
Psychic Touch
Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) psychic damage.
Innate Spellcasting
The naiad's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:
At will: minor illusion
3/day: phantasmal force
1/day each: fly, hypnotic pattern