THE SHARED REFERENCE Adventurer

Monster

Naiad

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Official reference · MOT · 2014

Creature type
Fey
Size
Medium
Armor class
15 (natural armor)
Hit points
31 (7d8)
Speed
Walk 30 ft., Swim 30 ft.
Challenge rating
2
Alignment
Chaotic Neutral
Strength
10
Dexterity
16
Constitution
11
Intelligence
15
Wisdom
10
Charisma
18
Passive Perception
10
Skills
persuasion: +6; sleight of hand: +5
Languages
Common, Sylvan
Resistances
psychic
Immunities
poison
Condition Immunities
charmed, frightened, poisoned

Traits

Amphibious

The naiad can breathe air and water.

Invisible in Water

The naiad is invisible while fully immersed in water.

Magic Resistance

The naiad has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The naiad makes two psychic touch attacks.

Psychic Touch

Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) psychic damage.

Innate Spellcasting

The naiad's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:

At will: minor illusion

3/day: phantasmal force

1/day each: fly, hypnotic pattern

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