THE SHARED REFERENCE Adventurer

Monster

Narth Tezrin

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Official reference · SKT · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
18 (4d8)
Speed
Walk 30 ft.
Alignment
Chaotic Good
Strength
10
Dexterity
15
Constitution
10
Intelligence
12
Wisdom
14
Charisma
16
Passive Perception
16
Skills
insight: +4; investigation: +3; perception: +6; persuasion: +5
Languages
Common, Dwarvish

Traits

Cunning Action

On each of his turns, Narth can use a bonus action to take the Dash, Disengage, or Hide action.

Roleplaying Information

Narth sells gear to adventurers, and he also has an adventurous spirit. The Lionshield Coster pays him well, but he longs to make a name for himself. At the same time, he runs a business with his partner Alaestra and knows she wouldn't forgive him if he ran off and never returned.

Ideal: "The bigger the risk, the greater the reward."

Bond: "I adore my colleague Alestra, and I'd like to do something to impress her."

Flaw: "I'll risk life and limb to become a legend.-"

Actions

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Narth carries twenty crossbow bolts.

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