Monster
Nauk
Outside your table’s allowed sources
Official reference · MaBJoV · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 18 (plate)
- Hit points
- 170 (20d8 + 80)
- Speed
- Walk 30 ft.
- Challenge rating
- 9
- Alignment
- Lawful Evil
- Strength
- 20
- Dexterity
- 12
- Constitution
- 18
- Intelligence
- 10
- Wisdom
- 12
- Charisma
- 14
- Passive Perception
- 11
- Saving Throws
- str: +9; dex: +5; con: +8
- Skills
- intimidation: +10; persuasion: +6
- Languages
- Common, Goblin, Orc, Undercommon
Traits
Potion Mishap
When Nauk uses the Imbibe Potion action more than once in an hour, roll 1d4 for what happens:
- 1. The potion works normally.
- 2. The potion works normally. In addition, Nauk turns invisible for 1 minute or until Nauk attacks or casts a spell.
- 3. The potion has no effect.
- 4. Instead of the normal effect, the potion causes fire to explode out of Nauk's mouth in a 15 foot cone. Nauk and any creature in the cone take 21 (6d6) fire damage.
Relentless
When Nauk is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can't use this feature again for 24 hours
Special Items
Nauk wears adamantine plate armor. He wields a +1 maul and a +1 heavy crossbow which is already factored into his stats. He has 2 potions of resistance (cold), 2 potions of resistance (fire), 2 potions of resistance (lightning). He has 2 potions of heroism and 4 potions of superior healing.
Actions
Multiattack
Nauk makes three Magic Maul attacks. Nauk may substitute one of those attacks for the Imbibe Potion action.
Magic Maul
Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 13 (2d6 + 6) bludgeoning damage.
Ranged Weapon Attack: +6 to hit, ranged 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Imbibe Potion
Nauk drinks a potion from the following list:
- Potion of heroism: Nauk gains 10 temporary hit points for 1 hour. For the same duration, Nauk is under the effect of the bless spell (no concentration required).
- Potion of resistance: Nauk gains resistance from one damage type for 1 hour. Nauk chooses from one of these damage types: cold, fire, lightning.
- Potion of superior healing: Nauk regains 28 hit points.
Reactions
Nauk adds 4 to his AC against one melee attack that would hit him. To do so, Nauk must see the attacker and be wielding a melee weapon.