THE SHARED REFERENCE Adventurer

Monster

Nauk

Outside your table’s allowed sources

Official reference · MaBJoV · 2014

Creature type
Humanoid
Size
Medium
Armor class
18 (plate)
Hit points
170 (20d8 + 80)
Speed
Walk 30 ft.
Challenge rating
9
Alignment
Lawful Evil
Strength
20
Dexterity
12
Constitution
18
Intelligence
10
Wisdom
12
Charisma
14
Passive Perception
11
Saving Throws
str: +9; dex: +5; con: +8
Skills
intimidation: +10; persuasion: +6
Languages
Common, Goblin, Orc, Undercommon

Traits

Potion Mishap

When Nauk uses the Imbibe Potion action more than once in an hour, roll 1d4 for what happens:

  • 1. The potion works normally.
  • 2. The potion works normally. In addition, Nauk turns invisible for 1 minute or until Nauk attacks or casts a spell.
  • 3. The potion has no effect.
  • 4. Instead of the normal effect, the potion causes fire to explode out of Nauk's mouth in a 15 foot cone. Nauk and any creature in the cone take 21 (6d6) fire damage.

Relentless

When Nauk is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can't use this feature again for 24 hours

Special Items

Nauk wears adamantine plate armor. He wields a +1 maul and a +1 heavy crossbow which is already factored into his stats. He has 2 potions of resistance (cold), 2 potions of resistance (fire), 2 potions of resistance (lightning). He has 2 potions of heroism and 4 potions of superior healing.

Actions

Multiattack

Nauk makes three Magic Maul attacks. Nauk may substitute one of those attacks for the Imbibe Potion action.

Magic Maul

Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 13 (2d6 + 6) bludgeoning damage.

Heavy Crossbow

Ranged Weapon Attack: +6 to hit, ranged 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Imbibe Potion

Nauk drinks a potion from the following list:

Reactions

Parry

Nauk adds 4 to his AC against one melee attack that would hit him. To do so, Nauk must see the attacker and be wielding a melee weapon.

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