Monster
Needle Spawn
Outside your table’s allowed sources
Official reference · MFF · 2014
- Creature type
- Plant
- Size
- Medium
- Armor class
- 13
- Hit points
- 16 (3d8 + 3)
- Speed
- Walk 30 ft., Climb 20 ft.
- Challenge rating
- 1/2
- Alignment
- Chaotic Evil
- Strength
- 13
- Dexterity
- 17
- Constitution
- 12
- Intelligence
- 6
- Wisdom
- 13
- Charisma
- 6
- Passive Perception
- 11
- Skills
- stealth: +5
- Senses
- blindsight 30 ft.
- Languages
- Sylvan
- Condition Immunities
- blinded, deafened, exhaustion
Traits
Close Quarters Shooting
The needle spawn does not suffer disadvantage on ranged attacks while within 5 feet of a hostile creature that can see it and isn't incapacitated, if the target of the attack is also within 5 feet of the needle spawn.
Actions
Needle Volley
The needle spawn makes up to 1d6 needle attacks, but it cannot attack the same target more than twice during its turn.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Needle
Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.