THE SHARED REFERENCE Adventurer

Monster

Needle Spawn

Outside your table’s allowed sources

Official reference · MFF · 2014

Creature type
Plant
Size
Medium
Armor class
13
Hit points
16 (3d8 + 3)
Speed
Walk 30 ft., Climb 20 ft.
Challenge rating
1/2
Alignment
Chaotic Evil
Strength
13
Dexterity
17
Constitution
12
Intelligence
6
Wisdom
13
Charisma
6
Passive Perception
11
Skills
stealth: +5
Senses
blindsight 30 ft.
Languages
Sylvan
Condition Immunities
blinded, deafened, exhaustion

Traits

Close Quarters Shooting

The needle spawn does not suffer disadvantage on ranged attacks while within 5 feet of a hostile creature that can see it and isn't incapacitated, if the target of the attack is also within 5 feet of the needle spawn.

Actions

Needle Volley

The needle spawn makes up to 1d6 needle attacks, but it cannot attack the same target more than twice during its turn.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Needle

Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

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