THE SHARED REFERENCE Adventurer

Monster

Nezznar the Spider

Outside your table’s allowed sources

Official reference · PaBTSO · 2014

Creature type
Humanoid
Size
Medium
Armor class
11, 14
Hit points
27 (6d8)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Neutral Evil
Strength
9
Dexterity
13
Constitution
10
Intelligence
16
Wisdom
14
Charisma
13
Passive Perception
14
Saving Throws
int: +5; wis: +4
Skills
arcana: +5; perception: +4; stealth: +3
Senses
darkvision 120 ft.
Languages
Common, Elvish, Undercommon

Traits

Special Equipment

Nezznar has a fully charged spider staff (see appendix B).

Fey Ancestry

Nezznar has advantage on saving throws to avoid or end the charmed condition on himself, and magic can't put him to sleep.

Sunlight Sensitivity

Nezznar has disadvantage on attack rolls while he or his target is in sunlight.

Actions

Multiattack

Nezznar makes two Poison Blast attacks.

Poison Blast

Melee Spell Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one creature. Hit: 9 (2d8) poison damage.

Spellcasting

Nezznar casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13 unless otherwise noted):

At will: dancing lights, mage hand, spider climb (from spider staff), web (from spider staff; save DC 15)

1/day each: darkness, faerie fire, invisibility, mage armor, magic missile, suggestion

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