THE SHARED REFERENCE Adventurer

Monster

Nightmare

Official reference · MM · 2014

Creature type
Fiend
Size
Large
Armor class
13 (natural armor)
Hit points
68 (8d10 + 24)
Speed
Walk 60 ft., Fly 90 ft.
Challenge rating
3
Alignment
Neutral Evil
Strength
18
Dexterity
15
Constitution
16
Intelligence
10
Wisdom
13
Charisma
15
Passive Perception
11
Languages
understands Abyssal, Common, and Infernal but can't speak
Immunities
fire

Traits

Confer Fire Resistance

The nightmare can grant resistance to fire damage to anyone riding it.

Illumination

The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride

The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

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