Monster
Nightmare
Official reference · XMM · 2024
- Creature type
- Fiend
- Size
- Large
- Armor class
- 13
- Hit points
- 68 (8d10 + 24)
- Speed
- Walk 60 ft., Fly 90 ft. (hover)
- Challenge rating
- 3
- Alignment
- Neutral Evil
- Strength
- 18
- Dexterity
- 15
- Constitution
- 16
- Intelligence
- 10
- Wisdom
- 13
- Charisma
- 15
- Passive Perception
- 11
- Languages
- understands Abyssal, Common, and Infernal but can't speak
- Immunities
- fire
Traits
Confer Fire Resistance
The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination
The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Hooves
Melee Attack: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride
The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.