THE SHARED REFERENCE Adventurer

Monster

Nilbog

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Official reference · VGM · 2014

Creature type
Humanoid
Size
Small
Armor class
13 (leather armor)
Hit points
7 (2d6)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Chaotic Evil
Strength
8
Dexterity
14
Constitution
10
Intelligence
10
Wisdom
8
Charisma
15
Passive Perception
9
Skills
stealth: +6
Senses
darkvision 60 ft.
Languages
Common, Goblin

Traits

Nilbogism

Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end of the creature's next turn. A creature charmed in this way must use its action praising the nilbog. The nilbog can't regain hit points, including through magical healing, except through its Reversal of Fortune reaction.

Nimble Escape

The nilbog can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Fool's Scepter

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Reversal of Fortune

In response to another creature dealing damage to the nilbog, the nilbog reduces the damage to 0 and regains 1d6 hit points.

Innate Spellcasting

The nilbog's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:

At will: mage hand, Tasha's hideous laughter, vicious mockery

1/day: confusion

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