Monster
Nine-Fingers Keene
Outside your table’s allowed sources
Official reference · BGDIA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15 (leather armor)
- Hit points
- 84 (13d8 + 26)
- Speed
- Walk 30 ft.
- Challenge rating
- 5
- Alignment
- Neutral
- Strength
- 12
- Dexterity
- 18
- Constitution
- 14
- Intelligence
- 13
- Wisdom
- 17
- Charisma
- 14
- Passive Perception
- 16
- Saving Throws
- dex: +7; int: +4
- Skills
- acrobatics: +10; deception: +5; insight: +6; intimidation: +5; perception: +6; sleight of hand: +10; stealth: +10
- Languages
- Common, Thieves' cant
Traits
Cunning Action
On each of her turns in combat, Nine-Fingers can use a bonus action to take the Dash, Disengage, or Hide action.
Dagger Thrower
Nine-Fingers adds double her proficiency bonus to the damage she deals on ranged attacks made with daggers (already factored into her attacks).
Actions
Multiattack
Nine-Fingers attacks three times with her daggers.
Dagger
Melee Weapon Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage, plus 6 piercing damage if it's a ranged attack.
Reactions
Uncanny Dodge
Nine-Fingers halves the damage that she takes from an attack that hits her. She must be able to see the attacker.