Monster
Oak Truestrike
Outside your table’s allowed sources
Official reference · AI · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15 (studded leather)
- Hit points
- 32 (5d8 + 10)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Strength
- 13
- Dexterity
- 16
- Constitution
- 14
- Intelligence
- 10
- Wisdom
- 13
- Charisma
- 11
- Passive Perception
- 13
- Skills
- nature: +4; perception: +3; performance: +2; stealth: +5; survival: +3
- Languages
- Common
Traits
Fey Ancestry
Oak has advantage on saving throws against being charmed, and magic can't put him to sleep.
Keen Hearing and Sight
Oak has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack
Oak makes three attacks with his hooked daggers or his hand crossbow.
Hooked Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Reactions
Return the Favor (3/Day)
When Oak takes damage from a melee weapon attack, he can make a hooked dagger attack.