THE SHARED REFERENCE Adventurer

Monster

Oculorb

Outside your table’s allowed sources

Official reference · PaBTSO · 2014

Creature type
Aberration
Size
Large
Armor class
13 (natural armor)
Hit points
127 (15d10 + 45)
Speed
Fly 60 ft. (hover)
Challenge rating
9
Alignment
Chaotic Evil
Strength
13
Dexterity
10
Constitution
17
Intelligence
14
Wisdom
15
Charisma
19
Passive Perception
20
Initiative
+0
Saving Throws
int: +6; wis: +6; cha: +8
Skills
investigation: +6; perception: +10
Senses
truesight 60 ft.
Languages
Deep Speech, telepathy 120 ft.
Condition Immunities
blinded, prone

Traits

Magic Resistance

The oculorb has advantage on saving throws against spells and other magical effects.

Watchful Eyes

The oculorb has advantage on initiative rolls and can't be surprised.

Actions

Multiattack

The oculorb makes two Dreadful Contact attacks or four Eye Beam attacks.

Dreadful Contact

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 14 (3d6 + 4) psychic damage, or 25 (6d6 + 4) psychic damage if the target has the frightened condition.

Eye Beam

Ranged Spell Attack: +8 to hit, range 120 ft., one creature. Hit: 14 (3d6 + 4) psychic damage.

Antipathic Flood (Recharge 5–6)

The oculorb releases a wave of negative emotions, choosing one of the following options:

Weeping Eyes

The oculorb weeps, releasing a wave of crushing despair. Each creature within 30 feet of the oculorb must make a DC 16 Constitution saving throw. On a failed save, a creature's speed is reduced to 0 feet until the end of the oculorb's next turn, and if the creature was concentrating, its concentration is broken.

Withering Glare

The oculorb's eyes unleash furious scarlet energy in a 60-foot cone. Each creature in that area must make a DC 16 Wisdom saving throw. On a failed save, a creature takes 33 (6d10) necrotic damage and has the frightened condition for 1 minute. On a successful save, a creature takes half as much damage and isn't frightened. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a successful save.

Reactions

Obsessive Rebuke

When the oculorb is damaged by a creature it can see within 60 feet of itself, it forces the creature to make a DC 16 Wisdom saving throw. The creature takes 10 (3d6) psychic damage on a failed save, or half as much damage on a successful one.

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