Monster
Ogre Battering Ram
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Official reference · MPMM · 2014
- Creature type
- Giant
- Size
- Large
- Armor class
- 11 (hide armor)
- Hit points
- 76 (9d10 + 27)
- Speed
- Walk 40 ft.
- Challenge rating
- 4
- Alignment
- Chaotic Evil
- Strength
- 19
- Dexterity
- 8
- Constitution
- 16
- Intelligence
- 5
- Wisdom
- 7
- Charisma
- 7
- Passive Perception
- 8
- Senses
- darkvision 60 ft.
- Languages
- Common, Giant
Traits
Siege Monster
The ogre deals double damage to objects and structures.
Actions
Multiattack
The ogre makes two Bash attacks.
Bash
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage, and the ogre can push the target 5 feet away if the target is Huge or smaller.
Reactions
Block the Path
When a creature enters a space within 5 feet of the ogre, the ogre makes a Bash attack against that creature. If the attack hits, the target's speed is reduced to 0 until the start of the ogre's next turn.