THE SHARED REFERENCE Adventurer

Monster

Ogre Chain Brute

Outside your table’s allowed sources

Official reference · MTF · 2014

Creature type
Giant
Size
Large
Armor class
11 (hide armor)
Hit points
59 (7d10 + 21)
Speed
Walk 40 ft.
Challenge rating
3
Alignment
Chaotic Evil
Strength
19
Dexterity
8
Constitution
16
Intelligence
5
Wisdom
7
Charisma
7
Passive Perception
8
Senses
darkvision 60 ft.
Languages
Common, Giant

Actions

Fist

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.

Chain Sweep

The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dexterity saving throw. On a failed saving throw, a creature takes 8 (1d8 + 4) bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.

Chain Smash (Recharge 6)

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target must make a DC 14 Constitution saving throw. On a failure the target is unconscious for 1 minute. The unconscious target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on itself on a success.

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