THE SHARED REFERENCE Adventurer

Monster

Oracle

Outside your table’s allowed sources

Official reference · MOT · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (Blessings Of The Gods)
Hit points
44 (8d8 + 8)
Speed
Walk 30 ft.
Challenge rating
4
Alignment
Any alignment
Strength
10
Dexterity
14
Constitution
12
Intelligence
13
Wisdom
16
Charisma
15
Passive Perception
13
Saving Throws
wis: +5; cha: +4
Skills
insight: +5; persuasion: +4; religion: +5
Languages
Celestial, Common

Traits

Blessings of the Gods

While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that hits the oracle with a melee attack while within 5 feet of it takes 9 (2d8) force damage.

Actions

Eldritch Touch

Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage.

Reactions

Divine Insight (3/Day)

When the oracle or a creature it can see makes an attack roll, a saving throw, or an ability check, the oracle can cause the roll to be made with advantage or disadvantage.

Innate Spellcasting

The oracle's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: guidance, light, thaumaturgy

3/day each: bless, guiding bolt, healing word, hold person

1/day each: augury, scrying

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