THE SHARED REFERENCE Adventurer

Monster

Orc Nurtured One of Yurtrus

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Official reference · VGM · 2014

Creature type
Humanoid
Size
Medium
Armor class
9
Hit points
30 (4d8 + 12)
Speed
Walk 30 ft.
Challenge rating
1/2
Alignment
Chaotic Evil
Strength
15
Dexterity
8
Constitution
16
Intelligence
7
Wisdom
11
Charisma
7
Passive Perception
10
Senses
darkvision 60 ft.
Languages
Common, Orc

Traits

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Corrupted Carrier

When the orc is reduced to 0 hit points, it explodes, and any creature within 10 feet of it must make a DC 13 Constitution saving throw. On a failed save, the creature takes 14 (4d6) poison damage and becomes poisoned. On a success, the creature takes half as much damage and isn't poisoned. A creature poisoned by this effect can repeat the save at the end of each of its turn, ending the effect on itself on a success. While poisoned by this effect, a creature can't regain hit points.

Nurtured One of Yurtrus

The orc has advantage on saving throws against poison and disease.

Actions

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) necrotic damage.

Corrupted Vengeance

The orc reduces itself to 0 hit points, triggering its Corrupted Carrier trait.

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