Monster
Oread
Outside your table’s allowed sources
Official reference · MOT · 2014
- Creature type
- Fey
- Size
- Medium
- Armor class
- 16 (natural armor)
- Hit points
- 49 (9d8 + 9)
- Speed
- Walk 30 ft.
- Challenge rating
- 4
- Alignment
- Chaotic Evil
- Strength
- 14
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 11
- Wisdom
- 13
- Charisma
- 18
- Passive Perception
- 11
- Skills
- acrobatics: +4; athletics: +4; performance: +6
- Languages
- Common, Sylvan
- Immunities
- fire, poison
- Condition Immunities
- charmed, frightened, poisoned
Traits
Invisible in Fire
The oread is invisible while fully immersed in fire.
The oread has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The oread attacks twice with its fiery touch or fire bolt.
Fiery Touch
Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) fire damage.
Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.
Reactions
Hellish Rebuke (2nd-Level Spell; 1/Day)
When the oread is damaged by a creature within 60 feet of the oread that it can see, the creature that damaged the oread must make a DC 14 Dexterity saving throw, taking 16 (3d10) fire damage on a failed save, or half as much damage on a successful one.
Innate Spellcasting
The oread's spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: fire bolt (see "Actions" below)
3/day: burning hands
1/day each: hellish rebuke (see "Reactions" below), scorching ray