Monster
Oreioth
Outside your table’s allowed sources
Official reference · PotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 11, 14
- Hit points
- 39 (6d8 + 12)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Evil
- Strength
- 8
- Dexterity
- 13
- Constitution
- 14
- Intelligence
- 16
- Wisdom
- 9
- Charisma
- 11
- Passive Perception
- 9
- Saving Throws
- wis: +1
- Skills
- arcana: +5; investigation: +5; medicine: +1
- Languages
- Abyssal, Common
Traits
Grim Harvest
Once per turn when Oreioth kills one or more creatures with a spell of 1st level or higher, he regains hit points equal to twice the spell's level.
Swift Animation (Recharges after a Long Rest)
When a living Medium or Small humanoid within 30 feet of Oreioth dies, he can use an action on his next turn to cast animate dead on that humanoid's corpse, instead of using the spell's normal casting time.
Actions
Dagger
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Oreioth is a 6th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). He has the following wizard spells prepared:
Spell slots: 0: spells: chill touch, minor illusion, prestidigitation, shocking grasp; 1: slots: 4; spells: false life, mage armor, magic missile, ray of sickness; 2: slots: 3; spells: crown of madness, misty step; 3: slots: 3; spells: animate dead, vampiric touch