THE SHARED REFERENCE Adventurer

Monster

Orien Enforcer

Outside your table’s allowed sources

Official reference · EFA · 2014

Creature type
Humanoid
Size
Small/Medium
Armor class
16
Hit points
55 (10d8 + 10)
Speed
Walk 35 ft.
Challenge rating
4
Alignment
Neutral
Strength
12
Dexterity
18
Constitution
13
Intelligence
16
Wisdom
14
Charisma
11
Passive Perception
14
Initiative
+6
Saving Throws
dex: +6; wis: +4
Skills
acrobatics: +6; perception: +4
Languages
Common plus two other languages

Actions

Multiattack

The enforcer makes three Dagger attacks. It can replace one attack with a use of Lightning Cage if available.

Dagger

Melee Ranged Attack: +6, reach 5 ft. or range 20/60 ft. Hit: 9 (2d4 + 4) Piercing damage plus 7 (2d6) Poison damage.

Lightning Cage (Recharge 5–6)

Constitution Saving Throw: DC 13, each creature in a 20-foot-radius Sphere centered on a point the enforcer can see within 60 feet. Failure: 13 (3d8) Lightning damage, and the creature can't take Reactions until the end of the enforcer's next turn. Success: Half damage only.

Reactions

Temporal Disruption (1/Day)

Trigger: The enforcer takes damage from a melee attack. Response: The enforcer teleports up to 30 feet to an unoccupied space it can see. Each creature within 10 feet of the space the enforcer left must succeed on a DC 13 Constitution saving throw, or its Speed is halved until the start of the enforcer's next turn.

Misty Step (2/Day)

The enforcer casts Misty Step, using Intelligence as the spellcasting ability.

2/day: Misty Step

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