Monster
Orok
Outside your table’s allowed sources
Official reference · SKT · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 12
- Hit points
- 5 (2d6 - 2)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/8
- Alignment
- Chaotic Neutral
- Strength
- 7
- Dexterity
- 15
- Constitution
- 9
- Intelligence
- 8
- Wisdom
- 7
- Charisma
- 8
- Passive Perception
- 8
- Languages
- Bothii, Common
Traits
Pack Tactics
Orok has advantage on an attack roll against a creature if at least one of Orok's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Dagger
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sling
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.