THE SHARED REFERENCE Adventurer

Monster

Othokent

Outside your table’s allowed sources

Official reference · GoS · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (natural armor)
Hit points
78 (12d8 + 24)
Speed
Walk 30 ft., Swim 30 ft.
Challenge rating
4
Alignment
Lawful Neutral
Strength
17
Dexterity
12
Constitution
15
Intelligence
11
Wisdom
11
Charisma
15
Passive Perception
14
Saving Throws
con: +4; wis: +2
Skills
perception: +4; stealth: +5; survival: +4
Senses
darkvision 60 ft.
Languages
Common, Abyssal, Draconic
Condition Immunities
frightened

Traits

Hold Breath

Othokent can hold its breath for 15 minutes.

Skewer

Once per turn, when Othokent makes a melee attack with its trident and hits, the target takes an extra 10 (3d6) damage, and Othokent gains temporary hit points equal to the extra damage dealt.

Actions

Multiattack

Othokent makes two attacks: one with its bite and one with its claws or trident or two melee attacks with its trident.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Trident

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

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