THE SHARED REFERENCE Adventurer

Monster

Otyugh

Official reference · XMM · 2024

Creature type
Aberration
Size
Large
Armor class
14
Hit points
104 (11d10 + 44)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Neutral
Strength
16
Dexterity
11
Constitution
19
Intelligence
6
Wisdom
13
Charisma
6
Passive Perception
11
Saving Throws
con: +7
Senses
Darkvision 120 ft.
Languages
Otyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically)

Actions

Multiattack

The otyugh makes one Bite attack and two Tentacle attacks.

Bite

Melee Attack: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.

Tentacle

Melee Attack: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam

Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.

Quick preview