Monster
Padraich
Outside your table’s allowed sources
Official reference · PotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (hide armor)
- Hit points
- 67 (9d8 + 27)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Good NY Evil
- Strength
- 16
- Dexterity
- 12
- Constitution
- 17
- Intelligence
- 9
- Wisdom
- 11
- Charisma
- 9
- Passive Perception
- 10
- Languages
- any one language (usually Common)
Traits
Reckless
At the start of its turn, Padraich can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Maul
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.