THE SHARED REFERENCE Adventurer

Monster

Pest Mascot

Outside your table’s allowed sources

Official reference · SCC · 2014

Creature type
Monstrosity
Size
Tiny
Armor class
13 (natural armor)
Hit points
22 (4d4 + 12)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Unaligned
Strength
11
Dexterity
14
Constitution
17
Intelligence
5
Wisdom
13
Charisma
4
Passive Perception
13
Skills
perception: +3
Senses
darkvision 60 ft.

Traits

Regeneration

The pest regains 5 hit points at the start of its turn if it has at least 1 hit point. If it takes fire damage, this trait doesn't function at the start of the pest's next turn.

Spiny Hide

At the start of each of its turns, the pest deals 2 (1d4) piercing damage to any creature grappling it or that it is grappling.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

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